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Showing posts with the label Mobile Development

Setting Up Fastlane in an Android Project- 2

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                                        Setting Up Fastlane in an Android Project So, you’ve heard how Fastlane can make your life easier, but how do you actually set it up in your Android project? Don’t worry! The process is simple and straightforward, and in this section, we’ll walk you through it step by step. By the end, you’ll have Fastlane up and running, automating your app’s build and release process like a pro. Step 1: Install Fastlane First, you’ll need to install Fastlane on your machine. The good news? Fastlane is compatible with both macOS and Linux, and it’s easy to install with Homebrew (if you’re on macOS) or RubyGems (for other systems). For macOS (using Homebrew): If you’re on macOS, you can install Fastlane with the following commands in your terminal: brew install fastlane For Linux and other systems (using RubyGems): If you’re on Linux (or just prefer usin...

Introduction to Fastlane in Android-1

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Introduction to Fastlane in Android Imagine this: You’ve just finished coding an amazing feature for your Android app. You’re excited to see it live, but before you can share it with the world, there’s a mountain of tasks to deal with. You need to build your app, sign the APK, run tests, and then upload it to the Play Store. Sounds like a lot of work, right? Now, picture this — what if you didn’t have to do all that manually anymore? What if there was a way to automate all those repetitive tasks with just a few commands? This is where  Fastlane  comes in to save the day. A Developer’s Struggle As an Android developer, you’ve probably been in this situation before: After every update, you spend hours preparing your app for release. First, you build the APK, check that it’s signed correctly, maybe run some tests, and finally upload it to the Play Store. But wait — did you forget something? Did you accidentally push the wrong version? Or maybe you missed an important test that co...

JIT vs AOT Compilation | Android Runtime

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           D id you ever think, what happens when you install your app in your Android device, it shows INSTALLING for fraction of second and app get opens. What happens exactly behiend the scene? Found Interesting???? Cool !!! let’s clear all the doubt in this blog. You would have definetely read the buzz words JIT(Just-in-time) and AOT(Ahead of time) at many ocassions. We’ll dig it down in details in this article, stay tuned…. Android apps run on Android Runtime (ART) , which replaced Dalvik since Android 5.0 (Lollipop). ART supports both JIT (Just-In-Time) Compilation and AOT (Ahead-Of-Time) Compilation to improve performance and efficiency. JIT (Just-In-Time) Compilation How it Works: Compiles bytecode into native machine code at runtime (when the app is executed). Stores frequently used methods in memory to speed up subsequent executions. Advantages: Faster app installation because it doesn’t require full compilation beforehand. Reduces s...